Saltforge's Ironworks: Difference between revisions
(Created page with "=== Location === Saltforge's Ironworks is found towards the town of Tarrinport, Joriah, attempting to put some space between itself and the sea spray that comes living on the shoreline. The towering chimney with constant dark smoke plumes makes the blacksmith very easy to locate amongst the other shops and residences, combined with the rhythmic sounds of the craftsman's hammer on metal. === Atmosphere and Appearance === The blacksmith of this town is a mostly st...") |
|||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Infobox Shop|title=Saltforge's Ironworks|shoptype=Blacksmith|location=Tarrinport, Joriah|owner=Grimjaw Saltforge|staff01=Marcus Saltforge|services01=Blacksmith Forging and Repairs|services02=Ship Design Advice|services03=Apprentice Programs}} | |||
=== Location === | === Location === | ||
Saltforge's Ironworks is found towards the town of [[Tarrinport]], [[Joriah]], attempting to put some space between itself and the sea spray that comes living on the shoreline. The towering chimney with constant dark smoke plumes makes the blacksmith very easy to locate amongst the other shops and residences, combined with the rhythmic sounds of the craftsman's hammer on metal. | Saltforge's Ironworks is found towards the town of [[Tarrinport]], [[Joriah]], attempting to put some space between itself and the sea spray that comes living on the shoreline. The towering chimney with constant dark smoke plumes makes the blacksmith very easy to locate amongst the other shops and residences, combined with the rhythmic sounds of the craftsman's hammer on metal. | ||
| Line 17: | Line 19: | ||
==== Weapons ==== | ==== Weapons ==== | ||
[https://www.dandwiki.com/wiki/5e_SRD:Weapons Standard weapons] | |||
==== Armour ==== | ==== Armour ==== | ||
[https://www.dandwiki.com/wiki/5e_SRD:armor Standard armour] | |||
==== Maritime Products ==== | ==== Maritime Products ==== | ||
Ship Anchors: Various sizes from fishing boat (50 lbs) to merchant vessel (500+ lbs) | |||
Grappling Hooks: For ship-to-ship operations and emergency use | |||
Buoy Anchors: Smaller anchors for marking channels and hazards | |||
Ship Fittings and Hardware: Including cleats, bollards, pulleys, latches, brackets and eye bolts | |||
Caulking Tools: For sealing ship hulls | |||
Emergency Repair Kits: Pre-assembled packages for common problems | |||
==== Other ==== | ==== Other ==== | ||
Hammers: Every size and type imaginable | |||
Chisels & Punches: For metalworking and wood carving | |||
Files & Rasps: For smoothing and shaping metal | |||
Tongs & Pliers: Essential forge and repair tools | |||
Anvils (Small): Portable anvils for ship repairs | |||
Barrel Hoops: Iron rings for cooperage work | |||
Nails & Spikes: Various sizes for ship construction | |||
Horseshoes: For the harbour district's working animals | |||
Wagon Hardware: Wheels, axles, and fittings for dock carts | |||
=== Services === | === Services === | ||
Blacksmith Forging and Repairs: Variable to product and required repairs | |||
- 1-3 copper per blade for sharpening | |||
- 5 copper to 2 silver for weapon repairs | |||
- 1-5 gold for armour repairs | |||
- 50-200% markup for custom work based on complexity | |||
- 50% markup on rush jobs | |||
Ship Design Advice: general advice and suggestions are free, 2 silver per hour for consultations and planning assistance | |||
Emergency Ship Repairs: Variable to required repairs, available 24/7 and anywhere within Tarrinport | |||
Specialty Treatments: | |||
- Salt Resistant Coating: +25% | |||
- Weatherproofing: +25% | |||
- Engraving and Marking: +10-40% | |||
=== Additional Entities and Interests === | === Additional Entities and Interests === | ||
Latest revision as of 08:11, 5 January 2026
| Type | Blacksmith |
|---|---|
| Location | Tarrinport, Joriah |
| Owner | Grimjaw Saltforge |
Staff
- Marcus Saltforge
Services
- Blacksmith Forging and Repairs
- Ship Design Advice
- Apprentice Programs
Location
Saltforge's Ironworks is found towards the town of Tarrinport, Joriah, attempting to put some space between itself and the sea spray that comes living on the shoreline. The towering chimney with constant dark smoke plumes makes the blacksmith very easy to locate amongst the other shops and residences, combined with the rhythmic sounds of the craftsman's hammer on metal.
Atmosphere and Appearance
The blacksmith of this town is a mostly stone two-story structure but is heavily reinforced with various metals, like it was designed to withstand hurricane winds and tidal surges. The walls are constructed from dark grey harbour stone, stained with decades of salt spray and forge smoke with a tall brick smokestack that dominates the skyline. The double doors are typically open wide to assist with ventilation, however the front wall can be lifted during good weather, letting the public watch as metal is formed and shaped into the various orders. A massive iron anchor hangs above the entrance, with the shop name hammered into a metal plaque below it - an order made for a ship that never returned.
Heading inside, you are immediately met with the heat of the forge as you enter the workshop floor, a cavernous space dominated by the central forge and a floor of packed earth covered with years of coal dust and metal shavings. Several anvils of different sizes and grinding wheels take up the majority of the remaining space, one of the walls is lined with hammers and tongs of every conceivable size and shape, every tool showing the wear of regular use. One corner of the room appears less worn, with plaques remembering vessels and crews that never returned and the hammers of the previous masters of this shop, Grimjaw's mother and grandfather.
The second floor is the living quarters for Grimjaw, the heat emanating from the forge takes some getting used to but it is still a comfortable apartment. There is a bedroom that is kept minimal, a kitchen with basic cooking facilities and a sitting area that he uses more like an office, including to plan his more complex projects with a large drafting table and shelves of books and reference materials, including old project sketches that are covered in his own notes on how to improve.
Staff
Grimjaw Saltforge, a male orc standing nearly 7 feet tall in his late 30s, he has broad shoulders built from decades of swinging heavy hammers and countless small scars across his dark green skin, another sore sign of his trade. Two prominent tusks jut out from his lower jaw, the left one is noticeably chipped, and he keeps his black hair short and practical, often singed at the edges from working too close to the forge. He learned the trade from his mother who passed away recently, who learned from her father who opened the shop after wanting to utilise his skills to build, not forging weapons that destroy. His perfectionism comes from knowing the family name and skill expected from the torch he now carries, and he carries it proudly.
Marcus Saltforge, a lithe human male in his 30s, Grimjaw's husband of 6 years now, he keeps his long red hair tied back and out of the way, especially while down in the workshop. His tan skin has a couple of scars that match the sore signs of trade of his husband, but he found more luck handling the business side of the shop, handling the customer relations, contracts and finances. He is very gentle and diplomatic, assisting with customers to the best of his abilities and always helping out someone in need.
Stock
Weapons
Armour
Maritime Products
Ship Anchors: Various sizes from fishing boat (50 lbs) to merchant vessel (500+ lbs)
Grappling Hooks: For ship-to-ship operations and emergency use
Buoy Anchors: Smaller anchors for marking channels and hazards
Ship Fittings and Hardware: Including cleats, bollards, pulleys, latches, brackets and eye bolts
Caulking Tools: For sealing ship hulls
Emergency Repair Kits: Pre-assembled packages for common problems
Other
Hammers: Every size and type imaginable
Chisels & Punches: For metalworking and wood carving
Files & Rasps: For smoothing and shaping metal
Tongs & Pliers: Essential forge and repair tools
Anvils (Small): Portable anvils for ship repairs
Barrel Hoops: Iron rings for cooperage work
Nails & Spikes: Various sizes for ship construction
Horseshoes: For the harbour district's working animals
Wagon Hardware: Wheels, axles, and fittings for dock carts
Services
Blacksmith Forging and Repairs: Variable to product and required repairs
- 1-3 copper per blade for sharpening
- 5 copper to 2 silver for weapon repairs
- 1-5 gold for armour repairs
- 50-200% markup for custom work based on complexity
- 50% markup on rush jobs
Ship Design Advice: general advice and suggestions are free, 2 silver per hour for consultations and planning assistance
Emergency Ship Repairs: Variable to required repairs, available 24/7 and anywhere within Tarrinport
Specialty Treatments:
- Salt Resistant Coating: +25%
- Weatherproofing: +25%
- Engraving and Marking: +10-40%