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Jynx ran away and created The Faire, taking a few of their closest group members with her. Shortly after, Hex approached the leader of the largest criminal syndicate, Tyrim of The Crimson Cartel (elf), and promised free access to their portal system if they joined The Empty. He agreed, as long as he became a right hand man to her. The newly reinforced The Empty have been watching Jynx since.
Jynx ran away and created The Faire, taking a few of their closest group members with her. Shortly after, Hex approached the leader of the largest criminal syndicate, Tyrim of The Crimson Cartel (elf), and promised free access to their portal system if they joined The Empty. He agreed, as long as he became a right hand man to her. The newly reinforced The Empty have been watching Jynx since.


Hex and Tyrim are fucking
=== Structure ===
Boss


'''Boss - "The Glass Chief", Hex Hollowmist'''
Right Hand


Hex, The Glass Chief, is a master of deception and subterfuge, known for her ability to blend into the shadows and orchestrate events from afar. Her syndicate, The Empty, thrives on information and the subtle manipulation of power structures within the city.
Advisors


=== Characteristics: ===
Captain (head of a territory)


* '''Appearance:''' Hex is often described as having an ethereal presence, with features that seem to shift and change, making it difficult for anyone to recall her exact appearance. She is rumored to wear garments that reflect her surroundings, enhancing her ability to disappear.
Sergeants (a couple per Captain)
* '''Personality:''' Calculating and enigmatic, Hex is a strategic thinker who values knowledge above all else. She is known for her calm demeanor and unflappable nature, even in the face of adversity.
* '''Abilities:''' Hex is adept at gathering and using information to her advantage. She is skilled in espionage, negotiation, and the art of persuasion, often turning enemies into unwitting allies.


=== Influence and Operations: ===
Foot Soldiers


* '''The Empty:''' Under Hex's leadership, The Empty operates as a shadowy syndicate, specializing in intelligence gathering, sabotage, and covert operations. They are known for their ability to remain unseen and unheard, striking only when the time is right.
=== The Organisation ===
* '''Rivalries:''' Hex's primary rival is The Broken Circle, a syndicate that opposes her methods and seeks to expose her secrets. Despite this, Hex maintains a network of informants and spies within their ranks, always staying one step ahead.


Hex's enigmatic nature and strategic prowess make her a formidable force in any campaign, offering countless opportunities for intrigue and conflict.
==== Boss ====
The Boss of The Empty is known as The Glass Chief,


'''Right hand - Tyrim'''
'''Hex Hollowmist'''


Hex, The Glass Chief, is a master of deception and subterfuge, known for her ability to blend into the shadows and orchestrate events from afar. Her syndicate, The Empty, thrives on information and the subtle manipulation of power structures within the city.


Generals -
=== Characteristics: ===
 
* '''Appearance:''' Hex is often described as having an ethereal presence, with features that seem to shift and change, making it difficult for anyone to recall her exact appearance. She is rumored to wear garments that reflect her surroundings, enhancing her ability to disappear.
* '''Personality:''' Calculating and enigmatic, Hex is a strategic thinker who values knowledge above all else. She is known for her calm demeanor and unflappable nature, even in the face of adversity.
* '''Abilities:''' Hex is adept at gathering and using information to her advantage. She is skilled in espionage, negotiation, and the art of persuasion, often turning enemies into unwitting allies


Enforcers/Specialists -  
==== Underboss ====
The Underboss is the right-hand to The Glass Chief and most of the Captain's will report directly to them


Foot Soldiers -
'''Tyrim'''

Revision as of 04:13, 9 August 2025

The Empty is a crime syndicate found across Norlaria. They're underground in every city, hideouts are everywhere, but if you need something done, and quickly, they're who you want to see. They have specialists in every area, but they come at a steep cost.

Their symbol is a circle with two lines off center to the right

The Glass Chief formed the The Empty with her sister, but her sister, Jynx, betrayed The Empty and formed The Faire, and the Glass Chief, Hex, has been after her ever since.

The changeling twins formed The Empty to create a safe space for other changelings and the like, people who struggled to fit in because of who they are, and they created a network of lairs and criminal minds, even portals exclusive to their use to keep these people safe. But then as the criminal activity increase, and they started taking jobs as a syndicate for assassinations and similar, Jynx started balking.

Jynx realised how much harm was coming to people because of their group and she tried to convince Hex that they needed to stop and find a better way, but Hex had started to enjoy the feeling of revenge on those who slighted them since birth.

Jynx ran away and created The Faire, taking a few of their closest group members with her. Shortly after, Hex approached the leader of the largest criminal syndicate, Tyrim of The Crimson Cartel (elf), and promised free access to their portal system if they joined The Empty. He agreed, as long as he became a right hand man to her. The newly reinforced The Empty have been watching Jynx since.

Structure

Boss

Right Hand

Advisors

Captain (head of a territory)

Sergeants (a couple per Captain)

Foot Soldiers

The Organisation

Boss

The Boss of The Empty is known as The Glass Chief,

Hex Hollowmist

Hex, The Glass Chief, is a master of deception and subterfuge, known for her ability to blend into the shadows and orchestrate events from afar. Her syndicate, The Empty, thrives on information and the subtle manipulation of power structures within the city.

Characteristics:

  • Appearance: Hex is often described as having an ethereal presence, with features that seem to shift and change, making it difficult for anyone to recall her exact appearance. She is rumored to wear garments that reflect her surroundings, enhancing her ability to disappear.
  • Personality: Calculating and enigmatic, Hex is a strategic thinker who values knowledge above all else. She is known for her calm demeanor and unflappable nature, even in the face of adversity.
  • Abilities: Hex is adept at gathering and using information to her advantage. She is skilled in espionage, negotiation, and the art of persuasion, often turning enemies into unwitting allies

Underboss

The Underboss is the right-hand to The Glass Chief and most of the Captain's will report directly to them

Tyrim