Tidewater Mystics Emporium: Difference between revisions

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==== Non-Combat ====
==== Non-Combat ====
Teacup Holster 100 gold
Teacup Holster 100 gold<ref>''While holding the teacup, you can use an action to speak the holster’s command word and have the cup magically fill with scalding hot (“Tea. Hot.”) or iced (“Tea. Cold.”) tea of the flavor of tea leaves contained in the side pouch. If the pouch is empty, the cup fills with flavorless water instead. Once the holster has produced 2 gallons of liquid, it can’t produce more until the next dawn.''</ref>
 
''While holding the teacup, you can use an action to speak the holster’s command word and have the cup magically fill with scalding hot (“Tea. Hot.”) or iced (“Tea. Cold.”) tea of the flavor of tea leaves contained in the side pouch. If the pouch is empty, the cup fills with flavorless water instead. Once the holster has produced 2 gallons of liquid, it can’t produce more until the next dawn.''


Observer's Spyglass 600 gold
Observer's Spyglass 600 gold

Revision as of 04:00, 4 January 2026

Tidewater Mystics Emporium
Type Magic Items and Spells
Location Tarrinport, Joriah
Owner Nerida Saltwhisper

Services

  • Magic Items and Spells, including acquisition
  • Message Service
  • Weather Divination
  • Fortune Telling
  • Ship Blessing

Location

Tidewater Mystics Emporium is located in Tarrinport, Joriah, near the markets by the shore, easy to locate by the shifting colours of the stone and thriving plant life that look like they should only survive underwater. This is the only permanent magic shop in town and is often trading with the merchants that specialise in magical products and materials.

Atmosphere and Appearance

The enchanted stone walls of this two story structure shift between deep ocean blues and seafoam greens depending on the light and the tide, never failing to draw attention with the aquatic plant life that lives in the cracks of the stone; sea anemones and coral sway in the wind as if they were still underwater, thriving. Delicate silver filigree create wave patterns across the surface and a sign hangs above the door, a piece of living coral that spells the shop's name in bioluminescent letters that pulse slightly, like a heartbeat. There are two large spiral shells on either side of the door, serving as planters for sea grasses that sway in non-existent currents.

Heading inside, the sounds of the port fade, replaced by the gentle whisper of distant ocean depths. The floor is smooth sea glass in shades of blue and green and feel a little damp underfoot but not slippery. The ceiling appears to be domed and looks like the underside of the oceans surface, complete with shifting patterns of light filtering down from above with the occasional silhouette of a fish, sea turtle or shark passing overhead, however touching the ceiling reveals it to be flat, solid stone. The walls are lined with living coral shelves that slowly grow and re-shape themselves, kelp curtains that divide the different sections of the shop and a tide pool in a large circular depression in the middle of the shop where a sea elf sits cross legged; items float and bob in the water, including paper and scrolls that don't appear to be getting wet, the water never spills or makes anything wet. On one wall is massive aquarium filled with exotic sea creatures, with small compartments that house what you assume to be the most valuable items in the shop, guarded by curious octopi and watchful seahorses that can bring items closer to the glass for inspection.

Staff

Nerida Moonwhisper, an elegant sea elf female appearing to be in her late 30s despite being 200+ years old, she has long silver-blue hair that seems to drift slightly behind her, as if caught in a gentle current. Her pale blue skin has a subtle pearl-like shimmer and she wears complementary flowing robes of sea-silk that shift between blue and green depending on your angle of view. She established her shop 50 years ago after moving from the underwater kingdom of Thalassos, her deep knowledge of sea magic made her invaluable. She has a calming quality to her, most patrons will feel more relaxed while in her shop and she speaks in a gentle cadence, however she is fiercely protective of her knowledge, her work and the ocean - nothing is to be sold to anyone with ill-will towards the ocean.

Stock

Consumables

Potion of Healing 50 gold

Potion of Climbing 50 gold

Potion of Water Breathing 50 gold

Potion of Greater Healing 100 gold

Potion of Gaseous Form 200 gold

Feather Token (Anchor) 200 gold

Feather Token (Boat) 1000 gold

Wearable

Ring of Water Walking 600 gold

Gloves of Swimming and Climbing 300 gold

Goggles of Night 800 gold

Cloak of the Manta Ray 1000 gold

Ring of Water Elemental Command 5000 gold

Weapons

Wind Fan 200 gold

Trident of the Depths 15000 gold

Non-Combat

Teacup Holster 100 gold[1]

Observer's Spyglass 600 gold

Driftglobe 750 gold

Jug of Endless Wind 800 gold

This stoppered metal jug weighs 2 pounds. As an action, you can remove the stopper and speak one of three command words, whereupon wind pours out of the jug until the end of your next turn. Choose from the following options:

• “Gust” produces a wind strong enough to move an object that is neither held nor carried and that weighs no more than 50 pounds up to 20 feet away from you, or push one Medium or smaller creature up to 10 feet away from you unless it succeeds on a DC 13 Strength saving throw.

• “Wall” produces a whirling wind in a 10-foot radius around you that moves with you. Until the start of your next turn, the area is difficult terrain for creatures other than you, and arrows, bolts, and other ordinary projectiles launched at targets within the area automatically miss.

• “Leap” produces a wind that allows you to immediately fly up to 30 feet without provoking opportunity attacks.

Decanter of Endless Water 1000 gold

This spyglass has 3 charges and regains all expended charges daily at dawn. As an action, you can expend 1 charge and speak its command word to activate its magic. For the next minute, while looking through the spyglass you gain advantage on Wisdom (Perception) checks that rely on sight. Additionally, you can see normally in darkness, both magical and nonmagical, and through any natural phenomena such as heavy rain, falling snow, or mist that would normally cause an area to be lightly or heavily obscured.

Folding Boat 5000 gold

Services

Item Identification: 25 gold per item

Custom Enchantments: Prices negotiated based on complexity, includes ship hull protections, weather resistance, sea creature communication and navigation improvements

Magical Research: 100 gold per day for specific maritime magical knowledge

Component Sourcing: Can acquire rare sea-based magical components

Consultation Services: Maritime magical advice for 10 gold per hour

Divination Services:

  • Tide Reading: Predicts weather and sea conditions (5 gold)
  • Ship's Fortune: Reveals potential dangers on upcoming voyages (25 gold)
  • Lost at Sea: Locates missing vessels or persons (50 gold)

Additional Entities and Interests

Nerida is from the underwater of kingdom of Thalassos, but she keeps it quiet as she does not want to become a spectacle, nor risk bringing danger to her home kingdom. She has exclusive trade routes with the kingdom.

  1. While holding the teacup, you can use an action to speak the holster’s command word and have the cup magically fill with scalding hot (“Tea. Hot.”) or iced (“Tea. Cold.”) tea of the flavor of tea leaves contained in the side pouch. If the pouch is empty, the cup fills with flavorless water instead. Once the holster has produced 2 gallons of liquid, it can’t produce more until the next dawn.